
Any hardware connected to SteamVR is supported, but here are some proven examples.
A Meta Quest headset with SlimeVR trackers

.png)
Since SlimeVR Trackers use IMUs to calculate position, the IMUs will drift overtime. This offset between your real life and VR position can be temporarily solved by doing a re-calibration.
A Vive Headset with Vive Trackers.
.png)

Components: